FlutterCon USA has become the place where production Flutter teams compare notes. This year, Very Good Ventures brings 13 sessions and more than 20 speakers to Orlando on July 16-17, the largest lineup of any company on the schedule. The sessions span Flutter at enterprise scale across mobile, web, embedded hardware, and AI-augmented workflows, and several put VGV engineers on stage with the teams they partnered with at Etsy, Toyota, Universal Studios, and Divine.
Most of these talks sit in the Flutter@Scale track, the enterprise content track VGV curates for engineering leaders running Flutter for enterprise in production.
Sessions at FlutterCon USA 2026
Enterprise scale
The work behind these sessions comes from years of building and scaling Flutter for companies like Toyota, Universal Studios, and Etsy. Each talk pairs a real production system with the leadership decisions that got it there.
- Flutter at Scale: A Roadmap for the Modern Enterprise, by David DeRemer and Abdallah Shaban (Google/Flutter)
- The Flutter Enterprise Journey: From Native Apps to AI-Enabled Multi-Platform, by Mark Fairless and Tom Quercia (Universal Studios)
- Design Systems at Toyota Scale, by Mykyta Kovalenko and Christopher Casey (Toyota)
- Multi-Platform Strategic Advantage @ Scale: Flutter at UDX and Sky, by David DeRemer and Jonathan Courtois (Sky)
AI-powered Flutter development
Three sessions cover AI-powered Flutter development as production practice, from integrated development stacks to generative UI. These are real implementation stories, not roadmap predictions.
- Building an Integrated AI-Powered Development Stack, by Rui Alonso, Jorge Coca, and Dominik Šimoník
- Designer + Engineer + Claude: Building a Cross-Functional AI Workflow from Figma to Flutter, by Rémy Baudet and Camila Mazer
- When the ADK draws your UI: rethinking GenUI in Flutter, by Laura Buffington
The GenUI session covers how the Agent Development Kit builds interface elements at runtime rather than at design time. The Figma-to-Flutter session walks through a Claude-powered workflow that moves a design from Figma into production Flutter.
Platform, performance, and embedded
These sessions cover Flutter running past mobile, into the web, embedded hardware, and high-performance video.
- Bridging Ecosystems: Embedding Multiple Flutter Components into any Web App, by Hudson Proenca and Karlo Verde
- Building a Production Viral Video Feed in Flutter, by Hugo Walbecq and Dominik Šimoník
- From Lottie to Flutter: How Etsy Rebuilt Year in Review with Flutter Native Animations, by Jorge Coca and Filip Maj (Etsy)
- Auth flows in Flutter WebViews without losing your mind (or your users’ sessions), by Taaha Rauf
- Flutter Beyond Mobile: Lessons from Bringing Flutter to Embedded Hardware, by Aaron Crutchfield and Kyle Crouse (NuStep)
The NuStep session continues the work VGV documented when the team built the first Flutter boombox, running Flutter on embedded hardware.
Product velocity
- From Vibe-Coded Viral MVP to Launchable Product in 90 Days, by Óscar Martín and Liz Sweigart (Divine)
This session draws on VGV’s partnership with Divine, where the team helped take a Vine reboot from concept to launch.
Find us in Orlando
The common theme across these sessions is Flutter in production at scale, systems running for thousands of users. If you are attending FlutterCon USA on July 16-17, find the VGV team at the Flutter@Scale Pavilion. We will be around both days, on stage and in the hallways, to talk through the work. The full schedule is at flutterconusa.dev.
