Introducing Very Good Engineering: A Software Engineering Podcast

Very Good Engineering is VGV's podcast where engineers interview engineers about Flutter, AI, game development, and the craft of shipping software.

3 min read

Very Good Engineering podcast launch — a recording desk with microphone and notebook, representing the practitioner-focused engineering podcast from Very Good Ventures

Introducing Very Good Engineering: A Software Engineering Podcast

Great engineering stories rarely make it past the pull request.

The debugging session that taught a team something new. The architecture decision that saved a product. The weird hack that turned into a pattern the whole community now uses. These stories live in Slack threads, conference hallways, and late-night pair programming sessions. Most of them never leave the room.

We want to change that.

Today we’re launching Very Good Engineering, a software engineering podcast from Very Good Ventures where engineers sit down with other engineers to talk about the work itself: the products they’re building, the techniques they’re refining, and the problems they’re losing sleep over. No buzzwords. No vendor pitches. Just the kind of conversation you’d have with a teammate who actually knows what they’re doing.

Why we’re launching a Flutter podcast now

We’ve been part of a lot of engineering conversations lately — internal retros, conference hallways, client kick-offs — and the same questions keep coming up in different forms. How do you actually ship AI features that hold up? What does good architecture look like when the stack is changing underneath you? What can game developers teach mobile engineers? These are the conversations we want to have on tape.

The best antidote to hype is a conversation with someone who’s shipped the thing. Someone who can walk you through the trade-offs they made, the tools they chose, and the reasons why. Whether the topic centers on AI or not, what matters is that it makes you want to go build something.

That’s the bar we’re setting for every episode.

What to expect

Very Good Engineering features guests from inside VGV and across the broader engineering community — you can browse all our shows on the Very Good Engineering podcasts page. Expect deep dives into products, frameworks, and techniques from practitioners who lead VGV’s Flutter development services and work alongside the broader Flutter, Dart, and AI communities. Expect honest takes on what’s working and what isn’t, including the calls that didn’t pan out and the constraints that shaped the final design. Expect the occasional tangent. The best conversations don’t follow a script.

We’re launching with two episodes:

Rody Davis (Google) — Rody is a prolific engineer and creator whose work spans Flutter, audio programming, and developer tooling. In this episode, we discuss Google Antigravity IDE, developer experience, and how tooling shapes the software we ship. You can also read the full conversation with Rody.

Joanna May (VGV) — Joanna leads game engineering work at VGV and is a core maintainer on Chickensoft, the open-source toolkit for building games with Godot and C#. We explore game development, open source, and what mobile and web engineers can learn from game development practices. You can also read the full conversation with Joanna.

Both episodes are available now, wherever you get your podcasts.

What’s next

We’re publishing a new episode every other week, with guests already lined up from across the Flutter, AI, and broader software engineering communities. Future episodes will cover Flutter architecture, Dart tooling, open-source engineering, and the AI systems our team and our partners are shipping. If there’s an engineer whose work you think belongs on this show, tell us.

Welcome to Very Good Engineering. The pull request is closed. These stories are yours now!

Frequently Asked Questions

What is Very Good Engineering?

Very Good Engineering is a software engineering podcast from Very Good Ventures where engineers interview other engineers about the products they're building, the techniques they're refining, and the problems they're working through — covering Flutter, AI, open source, and game development.

How often are new episodes released?

A new episode is published every other week, featuring guests from inside VGV and across the broader Flutter, Dart, AI, and software engineering communities.

Where can I listen to or watch Very Good Engineering?

Episodes are available wherever you get your podcasts and on YouTube. You can also browse every episode on the Very Good Engineering tag page.

Who are the first two guests?

The launch episodes feature Rody Davis, Senior Developer Advocate at Google, on Antigravity and developer experience, and Joanna May from Very Good Ventures on game development, Godot, and the open-source Chickensoft toolkit.

How do I suggest a guest for the show?

If there's an engineer whose work you think belongs on the show, reach out to the Very Good Ventures team — we're actively lining up guests across the Flutter, Dart, AI, and broader engineering communities.